We launched PocketStrafe on iPhone and Android in mid-December, and to-date we have a total of 819 installs across both platforms! The last few weeks have been exciting, exhausting, and rewarding as we try to get the word out about our VR locomotion solution, answer questions, fix bugs, and give interviews. (I even got engaged to my girlfriend of 2 years a few weeks ago!) We've fixed many small bugs and crashes since release, but I wanted to lay out our short-term road map for PocketStrafe in this blog post: what we plan to work on in the first weeks of 2017.
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